Friday, March 20, 2009

Dancing the technolgy shuffle

Some days I feel we take two steps forward and one back. But then I remind myself that at least we're moving forward...mostly.

The Drop In is nearly complete, although we've been having some trouble with permissions when the kids work together. They forget to mark things properly or two different people will put two different scripts into one object and that will goof up the previously set perms. I think we're set now, though. They really have learned so much doing this.

For the next projects we're working on, I'm making them do a LOT of outside work first. They'll be out of world for the next week or two as they make their plans and drawings -- and get my approval -- before they go inworld and create. That, however, has lead to another glitch in our technology. To wit:

One of the greatest resources, the SL wiki, wasn't open to them; it was blocked and we lost a period while we got that open (because we meet so early in the morning, no one is around who can take care of these matters immediately. Step backward). But now that it’s open, two of my girls want to create clothing and they got on the SL wiki and found all the tutorials. Great – two steps forward.

They need to download the templates for the clothing. But our Internet blocker doesn’t allow students to download anything. Step backward. I download them onto my computer and tell them I’ll post them to the class wiki. Except when I try to, they won’t go. They’ll upload, but then corrupt when I try to post them on the page. Step to the side – and back.

Today I get the bright idea that I’ll email the file to them both. But neither have a school email. I can email it to their home accounts, but then they won’t have it at school and neither can get SL at home. Stuck in place.

They both now have applied for school email accounts. I’m also going to try putting the file on a jump drive and have them copy it to their own drives. But that’s a job for tomorrow. In the meantime, the enthusiasm they had for this project has been dampened with frustration of what should have been a fairly simple task: go to the SL wiki, download the templates and begin to learn how to use them. An entire week gone.

The two have been putting their time to good use, though and probably aren’t as frustrated as I am. I want things to work right the first time and when they don’t and I have to wait for others because I can’t fix it myself, I tend to get impatient. The girls, knowing they have no power over this at all, simply adjusted and went out to research clothing ideas so when they DO get the templates they need, they’ll be ready. Nothing needs to be done in any particular order, as long as the task gets done.

Which, now that I think on it, is actually a good skill to be teaching them. The ability to adjust and try again in the face of frustration is something we all need to deal with in real life. Perhaps I can learn something from my students…

Wednesday, March 11, 2009

Drop In Lessons

Things I've learned working with the kids on The Drop In:

1) make sure they have a specific plan before beginning. This means NO BUILDING at ALL until they've run the plans by me. We've had several false starts by groups who didn't have a clear idea of what they needed to accomplish. One group needed several starts and I'm not entirely sure even now that they understand their task.

2) have the plan in writing. I had them develop the idea on the wiki and, for the most part, went with their general outline. Mistake on my part. While two of the four groups could self-direct themselves, one "group" ended up with only one person doing all the work and the other group has been lackadaisical at best, mostly because I truly think they didn't (and don't)understand the task.

And by in writing, I mean -- on graph paper. We need to have discussions before hand about where single prims can do the work of many. I will make an attempt to clean up the prim usage once I have all the pieces, but to be honest, planning ahead would have saved a LOT of work.

3) All posters need to be approved BEFORE they are uploaded into SL. I actually had that rule set before, however, some followed that rule, some didn't. Those that didn't ended up with posters that didn't work (font too small, colors that didn't match, etc).

4) Set the number of prims allowed beforehand. We decided partway through on what the limit should be and by that point, one group was already over.

More to come...

Friday, February 27, 2009

Moving right along...and a problem

Inworld we're still working on The Drop In but several sections are nearing completion. The hub group has only a few posters to design and put up yet, the vocabulary and communications group has the rooms finished and is now decorating, the movement group needs to check in with me and the appearance group has finished their room layout. We still hold to a finish date of mid-March and we're right on schedule.

This despite losing a member of the class to school suspension. The student's actions certainly warrented suspension from school, but it does raise some troubling questions about a suspended student's participation in a virtual world. I put the student on "read only" for the two class wiki's he's involved in, but have not yet removed him from our islands on Second Life's Teen Grid. I'm dragging my heels even though I know the suspension will probably be for the rest of the school year.

Why have I not moved faster on this? While I have to admit the possibility of his going inworld and wreaking as much havoc as he can, the reality is, I don't think he's the kind of kid who would. His hearing isn't until today and even though I've been told he will not be back, the process of getting a student inworld is so long and arduous I don't want to toss a perfectly good avatar until I know for sure.

And then there is the student to think of. All the work he's done inworld (which mostly was testing stuff to see if it could be broken) will be lost. Because I know all their passwords, I did go in and make sure permissions were set for each of the items he made so they could be tranferred to other members of his group. But I did not delete anything he "owns". And of course, that brings up another issue: does he, in fact, "own" anything?

Because these are closed sims, his avatar cannot ever exist anywhere else BUT on our islands. Once the avatar is deleted, he ceases to exist and all his inventory disappears. So I think I'm right in saying he does not truly have ownership over anything on the islands. Its not as if he can take it with him to another island somewhere.

The only issue I don't have the answer to is if our teen avatars migrate to the adult grid once the student turns 18. I know they do on the regular, open sims of the TG. But what about avatars created specifically for specific closed sims? I'll have the answer soon enough. Our oldest student turns 18 in another 6 weeks and we'll watch closely to see what happens next.

But in the meantime...do I delete the student's account entirely? Do I allow the student to continue working with the class (although at a different location)? What role does a RL suspension play in a virtual world class? I'm open for ideas -- feel free to comment!

Thespis

Thursday, February 12, 2009

Downtime is still productive time

Today SL's logins are being fussy (two students were able to log in, the rest can't). Since we're still in my room and limited to five computers, that was going to mean an entire class of downtime, something we've not had to deal with since we got into SL back in December.

But there are tasks that need to be done out of SL and I put the other groups to creating the posters that need to go into their respective areas. The group in charge of The Drop Off (the landing point) is also the group in charge of THE RULES (school isn't complete without a set of rules to govern behavior). I am very impressed with the seven they came up with...and with their phrasing. Without any input from me, they came up with their draft. While they were working, I heard one of them tell the others, "We have to make this PBIS language." When they turned to me and asked if they really had to do that, I reminded them that no one likes a list of don'ts. Keeping the rules positive would set a better tone. That was my sole input (well, except for fixing the spelling of "you're" to "your") -- they came up with the list.

But here's where I realized how stuck I am in old technologies. I suppose in the very olden days the students would have hand-written the list and then written it by hand on the board for the others to see and comment on. In a more advanced class, perhaps they would have used carbon paper and the room's typewriter to make several copies kids could share. Today, they attached it as an email and sent it to me so I could put it up via the projector and they could see the list on the screen to suggest changes. Another alternative would have been to have the small group brainstorm and put the rules right onto the wiki and let others read and make suggestions when they had the time. I still haven't quite incorporated that technology fully into my teaching. Something for me to work toward :) .

I'm proud of the work the kids are doing. There have been some frustrations, but those are good and they're learning. The group I have that's trying to break what's currently there have found several problems and are working to get them fixed. The communication group has come up with a cool design for their section and the appearance group, after a frustrating start, is now coming along quite well. The movement "group" consists of only one person at the moment as his partner has been absent. In spite of that he's come up with some great ideas and is moving right along. We're aiming for a finish date sometime in mid-March.

Thespis

Tuesday, February 3, 2009

Update

Been a while since I posted...lots happening and keeping us busy.

We're still working with only 5 computers for 14 kids. Not easy, but we're limping along. Each student has now completed a task list I created consisting of 25 skills they have to master in order to continue with our main goal in SL: that of creating a space for other classes to use. I paid the students 10L for every skill they mastered -- they'll be using that money for textures for their next projects.

Before break for exams we brainstormed ideas for an orientation spot and came up with a web concept. The center will be a single space with doors off to the other sections. The thought is that each new avatar can control which section he/she wants to visit first, but all the skills they need will be taught there. The areas that they can visit are: Appearance, Movement, and Communication.

Lynn Roder (waving to Kelli!) came to visit us in RL yesterday and the kids shared with her their ideas for an orientation spot for all newbies coming into our islands. We're working on the assumption that these newbies have never been in any virtual world ever. Those that have can run through the tasks quickly...those who haven't can take their time and everything will be explained. She enjoyed the kids and even threw in her vote for the name of this orientation spot: The Drop In.

The class has now broken into four groups with each group responsible for an area of The Drop In. They're in the process of creating wiki pages that they'll use to keep their notes on. Each group is creating a mission statement and a list of tasks they need to do (including coming up with a theme for their area). They're expected to prioritize the list and assign the tasks so each person knows exactly what they're doing (and so will I!).

So we're off and...walking. Still attempting to get a lab for the kids so I can have more than one group inworld at a time. Otherwise this is going to take forever when each group can only do actual work once a week...and spends the other days just twiddling their thumbs. Makes it hard to keep the momentum going. But we're moving along!

Thespis

Wednesday, December 17, 2008

We broke it :(

Well, after a little less than two weeks, we managed to break Second Life. Or at least break the sims we're in.

Seems one of my kids figured out how to edit terrain. Since he didn't really know what he was doing and figured he could undo whatever he did, he raised a whole bunch of mountains -- mostly over the tops of buildings. Then the period ended before he had a chance to change them back. When we ran into them (literally) the next day, I tried to flatten them, but since landscaping isn't in my realm of expertise, well...we were stuck.

Not one to give up easily, I searched for tutorials and found one that showed the steps. I did the steps. Nothing changed. I finally wrote Lynn (owner of our sims) and told her we broke it and couldn't fix it. I also got the kid to did it to fess up when I told the class I wasn't mad and he/she wouldn't be punished for being curious.

In fact, the incident helped both Lynn and me to understand a part of the purpose of my class: we're beta testers. We're there to break as many things as we can so we can then figure out how to fix them when others break them. Or to figure out how to set the permissions so things can't ge broken again. Both are valuable pieces of information. So I congratulated the kid for giving us a challenge and he felt a lot better.

I have one student who is too old for the Teen Grid, but he's in the class at least till the change of semester. He's fascinated with scripting and has been searching websites for cool animations and activites. He then sends the script to one of the kids inworld and works with the kid in helping him to create. Today they created a box that, when you sit on it, it counts down from 10, then launches the avatar X number of feet in the air. The avatar then free-falls to the earth. The kids loved it and several spent quite some time having fun being launched.

Now some would be concerned: does such a scripted object have practical use? I would say, "YES!" One, it taught the kid how to change the script in an object. Two, the distance covered gave each of the kids a great overview of the islands. And three, it was just plain fun. And having fun together creates community -- something I very much want to achieve with this group.

So we're "breaking" things, and stretching boundaries in our attempts to find out who and what we are inworld. If all groups "Form, Storm, Norm, and Perform," we're definitely Stormin' now!

Monday, December 15, 2008

Two items of note:

First item:
Our wiki is featured this month in PBWiki's newsletter -- yay! The kids knew this was coming and several of them spent some extra time cleaning up their journal posts over the past week or so. Funny how things like capitalization and spelling become important when you discover REAL people will be reading what you wrote. The newsletter came out on Thursday and we've had several hundred hits over the weekend. I'm so proud of them!

Second item:
I threw my back out on Friday morning while shoveling snow. I took a sick day so I could go to the chiropractor and get myself straightened out. But since my class meets early in the morning (7:20 am to 8:00 am), I told the sub to make sure 5 kids got inworld and I'd meet them there. I sent out a group notice with a landmark to where I was and sure enough -- by 7:25 I had all five students in front of me! We held class as usual, with them doing tasks and me making payments for those tasks, only I kept track on a piece of scrap paper instead of in my database, since I couldn't get to that from home. I even disciplined a student who wasn't in world by shouting at him. The inworld students were all relayed my message!

Of course, teaching remotely does bring up some interesting issues the union will need to deal with in the future. If a teacher isn't in school, but is actually teaching the students from somewhere else -- should that count as sick time (or conference time/bereavement time)? She's still teaching and still interacting with the kids; the only difference is that she's not in the room with them.

Our IT manager likes to remind us, "Any job done by a person will someday be able to be done by a computer." I can forsee a time when kids and teachers go to school only one or two days a week to build social skills, spending the rest of their week in remote learning situations. Kids who don't have computers at school will still need to come to the buildings so they can use the computers. Of course, that begs another issue: will any social stigma be attached to those who come to the building vs those who choose to stay home to meet up with the class?

Many questions for us to consider...
Thespis